:-) You all did a really damn good job here :-) I had to add that now. I don't know if the dialogue author remembers the context of this sentence, but I had to laugh out loud at this point. And I would like to emphasize again: If you really get involved with Saint Kotar and have a little patience, if you find the narrative style a bit unusual at the beginning, you will be rewarded with a really great mystery adventure that does so many things better than other representatives of this genre in so many ways. Absolute every one who has worked on this game has done a great job, and I really pay great attention to a lot of details. I don't miss any puzzles or anything else, Saint Kotar inspires and thrills me in a perfect way. Finally another game for adults who focus on things other than speed, easy accessibility and superficiality. In summary, Saint Kotar has become exactly what I wanted from the start. ![]() The small technical deficits that the game still has can probably be remedied quickly, so I trust the developers. So exactly the right thing for the coming autumn evenings on the PC. it feels adult, cool, gloomy and realistic. It doesn't play light-footed, it doesn't have the homely Hollywood charm. The focus is not on solving typical adventure puzzles, it is on the narrative. ESPECIALLY Benedek, this self-righteous character, who is deeply rooted in his religion, is first of all perfectly and very professional synchronized, and secondly, it is a very interesting experience for me to play such a character, especially since this character feels very realistic despite its high-handed Christian traits. Contrary to some other players, I am of the opinion that the voice acting was absolutely successful and hits the characters very well. The atmosphere of the game was wonderfully realized and implemented for me in picture, musik and ambient sound. ESPECIALLY Benedek, this self-righteous character, who is deeply rooted in his religion, is first of all perfectly synchronized, and secondly, it is a very interesting experience for me to play such a character. The atmosphere of the story was wonderfully visualized and implemented for me in all terms. For me the supreme discipline in a good adventure game. That shows me how hard the developers tried (successfully) to tell this really exciting story in an absolutely logical and understandable way. That makes the whole game very intensive for me. Past events and conversations are taken up again, so that no questions remain unanswered, its really fantastic. For almost everything I get to hear from the people I talk to, my character actually gets exactly the questions to choose from that I would personally ask in this situation and on this topic. The dialogues are incredibly well written and very well thought out in context, which I hardly know in other games. One of the most important reasons is the storytelling. There are many reasons why Saint Kotar has become a great adventure for me.
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